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Hash, Inc. - Animation:Master

Walk sequence won't render...


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My tall character walks fine when I slide the scrubber back and forth, but when I render [shaded] he simply slides along in the starting position. The little guy is fine. I have noticed that when I drop an Action on the tall guy and want, say, six cycles, they don't show as individual blocks in the PWS as do the cycles for the short guy. Is this pointing to the problem?

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MOTERCYCLE_TEST.zip

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Check the ease value. What happens if you scale the red block down to the same size as the small guys ones?

Thanks Ken. While the scaling didn't do the trick this time, the cause was that the initial walk cycle was being installed out at around the 40 sec. mark. When I dragged it back to zero, then increased the number of iterations, the bar was still solid [only happens with this character] but the walk works.

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