pixelplucker Posted February 10, 2009 Share Posted February 10, 2009 Either in the model window or action window with muscle mode, when select a cp and try to change it's weight the value doesn't stay. As soon as I reselect that cp it defaults back to 100%. What am I doing wrong? Wish AM had some modifier keys for base values when assigning cp's to bones such as hold down alt + number 1-0 for 10% - 100% Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 10, 2009 Hash Fellow Share Posted February 10, 2009 If you want a CP to have less than 100% weight to a bone you need some other bone to have the remaining % Select it from the Add bone list. Quote Link to comment Share on other sites More sharing options...
pixelplucker Posted February 10, 2009 Author Share Posted February 10, 2009 Ahh that makes sense! Just so used to painting weights I really never thought of that. Quote Link to comment Share on other sites More sharing options...
HomeSlice Posted February 11, 2009 Share Posted February 11, 2009 Here are a couple of tutorials on control point weighting in A:M. Weighting a Face: step by step http://www.hash.com/forums/index.php?s=&am...st&p=292565 Introduction to Control Point Weights http://www.hash.com/forums/index.php?s=&am...st&p=249000 Quote Link to comment Share on other sites More sharing options...
pixelplucker Posted April 27, 2009 Author Share Posted April 27, 2009 Here are a couple of tutorials on control point weighting in A:M. Weighting a Face: step by step http://www.hash.com/forums/index.php?s=&am...st&p=292565 Introduction to Control Point Weights http://www.hash.com/forums/index.php?s=&am...st&p=249000 Figured it out. At first I thought it was just one bone. Once I picked 2 bones it all made sense. Super easy Quote Link to comment Share on other sites More sharing options...
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