Jump to content
Hash, Inc. Forums

Archived

This topic is now archived and is closed to further replies.

Paul Forwood

*** Paul's Playground ***

Recommended Posts

I gave him some simple ears and brought the arms down level with his mouth. Wrestling with the shoulders at the moment.

 

post-183-1315612621.gif

Share this post


Link to post
Share on other sites

Paul--- Actually went through this whole thread -------you are a AM amazing guru indeed. The amount and diversity of your characters ---just stupendous. You have such a gift of creation and animation !! Thanks for sharing all your work throughout this thread. And as I have commented before on some other great works --is very inspiring for beginners to see what one can do with tons of talent and skill and hard work.

 

Rich

Share this post


Link to post
Share on other sites
Actually went through this whole thread

You deserve an award, sir! :D

Thank you for your very kind words, Rich. If any of this inspires, educates or entertains then I'm happy.

 

Thanks, Gene. Your sort of zany characters, eh? :)

Share this post


Link to post
Share on other sites

they have such a nice swagger, can't wait to see what you going to do. with all these great character. good job Paul

Share this post


Link to post
Share on other sites

Haha, awesome! I love the claymation look anf feel of those guys.

Share this post


Link to post
Share on other sites

>I'm hoping to use these guys in the Unity game engine.

 

 

 

 

Great charas and movements!

Share this post


Link to post
Share on other sites

It's all experimental at the moment, Jos. If I can get one short level up and running I will think about taking it further. As far as publishing goes I will take a closer look if/when this becomes relevant. A viral game for mobile devices would be a good way to go. Sell em cheap and stack em high. ;)

post-183-1316010333.gif

Share this post


Link to post
Share on other sites

I've lost interest in my game project at the moment so have just been doodling new characters.

 

post-183-1318969693.gif

Share this post


Link to post
Share on other sites

Damn kids, no respect always walkin' on my lawn

I mean why do I bother to plant my bagonias

Sorry mr Moses sir, didn't mean to crush your flowers sir.

MOSES! ARE YOU ARGUING WITH THE STREET KIDS AGAIN! COME INSIDE AND HAVE YOUR DINNER!

Moses - Yeah yeah woman I'm a comin' Stupid kids, gonna pop their ball next time. Better be somethin' nice for my dinner, yellin' at me to come in.

Share this post


Link to post
Share on other sites

Ha ha! Very good! :D

I do like a bit of spontanious creative banter.

 

Just getting his old bones oiled and moving. Working on the weighting at the moment. There is no real narrative in there, except what your imagination conjures up. :)

Share this post


Link to post
Share on other sites

was the beard on a dynamic constraint or a cloth construction?

Share this post


Link to post
Share on other sites
was the beard on a dynamic constraint or a cloth construction?

Just a dynamic constraint on a chain of bones.

Share this post


Link to post
Share on other sites

Nice Paul. Just saw this. I love a skinny Santa

 

Steve

Share this post


Link to post
Share on other sites

Hi Paul,

 

Love your versions of Felix and Mr. Natural!!!

 

Hope I will see some unitystuff from you someday....

Share this post


Link to post
Share on other sites

I think that Santa may be up to no good. Seems kinda' paranoid to me. :-)

 

Great job. I really regret having not tried to do a Christmas animation this year, but I've been distracted by other stuff.

Share this post


Link to post
Share on other sites
Santa_A01.jpg

Santa_A00m.mov

 

"Now where did I leave those reindeer?"

 

Just a model that I was working on today.

 

 

I like that! What would it take to get the beard to not pass thru the knees, I wonder?

Share this post


Link to post
Share on other sites

Thanks for the comments, guys!

I've been fighting off a cold and chest infection over the Christmas break and it has made modelling, animating and answering posts a bit difficult. I have been watching though. ;)

Improving a little every day so hope to get back to achieving something very soon.

Share this post


Link to post
Share on other sites

Thanks, Steve. :)

The past two months have been a challenge and I have not done as much as I would have liked but here is a character that I started a few days ago:

 

post-183-1328742374_thumb.jpg

Modelling__A02__01f.mov

 

Lots to do yet. Sorry about the file size for such a rough WIP.

Share this post


Link to post
Share on other sites

Very nice Paul!

 

I'm a bit surprised we haven't seen Charlie Chaplin (or Buster Keaton) show up here in animated form before this.

It doesn't surprise me to see that you're the one to do it! :)

 

Here's hoping the challenges of the past couple months are well behind you.

Share this post


Link to post
Share on other sites

Hear-hear, Rodney!

 

That Chaplin is awesome-squared, Paul!

Share this post


Link to post
Share on other sites

Thanks for the compliments, everyone! :)

 

I had started a model of Charlie Chaplin's head years ago but it got shelved and now sits somewhere on the hard drive of an old, retired, pc. It was seeing the Buster Keaton sequences in "The Fantastic Flying Books of Mr Morris Lessmore" that made me want to attempt to model and animate Charlie Chaplin. He will be a great character study and I'm sure that I will learn a lot in the process.

Share this post


Link to post
Share on other sites

Yes, pin it. I get shivers reading it... Feb 11, last post... sounds like the big 'P' got him? That Chaplin... man, you are great Paul. This entire thread is golden, it needs to be visited.

Share this post


Link to post
Share on other sites

I was thinking of Paul today and so I read back through 'Paul's Playground'.

What a stellar talent and inspiration.

Share this post


Link to post
Share on other sites

I love your work. your character are very expressive.

Share this post


Link to post
Share on other sites

×