TheSpleen Posted November 22, 2008 Share Posted November 22, 2008 I have read and read and still do not know how to get my eyes to look at the null. can someone please please make a tut only for rigging eyes? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted November 22, 2008 Hash Fellow Share Posted November 22, 2008 brief explanation - place a bone in each eyeball with the start at the very center and the end poking out thru the middle of the pupil - associate all the CPs in each eyeball to its respective bone -you have the null out in front of him already - in model window and create a new ON/OFF pose -in the new pose window, select one of the eye bones, >New COnstraint>Aim At. Choose the Null with the eyedropper -Do the same for the other eye bone. close the pose window. You may want to rename the pose in your model properties ("eye aiming" ?) when you have the model in your chor, select it and turn this new pose ON in the pose slider window. the eyes should follow the null now. You may need to move it quite a way away to avoid a cross eye look. Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted November 22, 2008 Author Share Posted November 22, 2008 Thank you Quote Link to comment Share on other sites More sharing options...
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