noober Posted November 18, 2008 Share Posted November 18, 2008 What i am looking for is information. I am trying to find a way to rig a models head to some form of target. I need the head to stay focused on a point that I define. Yet the only thing I have found is rigging it to a null bone. But that only angles it like the null bone. I want it to be able to follow the target that I set. Any thoughts? Quote Link to comment Share on other sites More sharing options...
Gerry Posted November 18, 2008 Share Posted November 18, 2008 Can't you place the null out in space and use an "Aim at" constraint on the head bone? then when you move the null the head will always point towards it. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted November 18, 2008 Share Posted November 18, 2008 just aim it at the target bone with the constraint aimat.mov aimat.zip Quote Link to comment Share on other sites More sharing options...
noober Posted November 18, 2008 Author Share Posted November 18, 2008 Thanks guys... It worked perfectly. Quote Link to comment Share on other sites More sharing options...
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