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Keyframing Issues


Ilidrake

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Are the bones in the model exactly mirror of each other?

 

Did you have the Key whole model filter on?

Yes. Everything is duplicated and key whole model is on. Its just not mirroring. I guess I'll just have to do it by hand. Thanks.

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Are the bones in the model exactly mirror of each other?

 

Did you have the Key whole model filter on?

Yes. Everything is duplicated and key whole model is on. Its just not mirroring. I guess I'll just have to do it by hand. Thanks.

 

The bones also have to have some form of "left" and "right" in their names..."Left", "Right", "LEFT", "RIGHT", etc. But, not "L", "R" or "l", "r" or whatever.

 

Hope that helps.

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Yes. Everything is duplicated and key whole model is on.

 

Duplicated and mirrored are not the same thing.

 

The XYZ coordinates of the origin and endpoint of each pair of bones are exactly mirrored accros the X axis? The spine bones are all exactly on X=0?

 

What character are you using? What rig?

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