Kelley Posted February 12, 2008 Share Posted February 12, 2008 Mayhap this is where I should have posted this query. I'm installing the finger bones in a character. I find a "Right Thumb" in the list. But it's a large single bone. Slightly below that, there's three more thumb bones. How do I bring these guys together, especially since 'Right Thumb#1 is at the same level in the heirarchy as "Right Thumb"? Quote Link to comment Share on other sites More sharing options...
Fishman Posted February 12, 2008 Share Posted February 12, 2008 If I remember correctly, the small bones go with the geometry and the big bone contols them. When you rotate the big bone, it causes the small bones to rotate such that the fingers clench and unclench. Scott Quote Link to comment Share on other sites More sharing options...
Kelley Posted February 12, 2008 Author Share Posted February 12, 2008 If I remember correctly, the small bones go with the geometry and the big bone contols them. So...I scale the big bone to the length of the thumb and put it in place, and the small bones ride along in the same space, but have CP's attached to them? This will clench the fingers/hand without making a Pose? Quote Link to comment Share on other sites More sharing options...
Fishman Posted February 12, 2008 Share Posted February 12, 2008 I went looking for the old website that showed how to install the rig. It was gone. Fortunately, I found that I had saved those pages as a pdf file, so for your reading pleasure, I present - the 2001 Rig documentation! Hope this helps! Scott 2001Rig_Documentation.pdf Quote Link to comment Share on other sites More sharing options...
Kelley Posted February 12, 2008 Author Share Posted February 12, 2008 It is greatly appreciated. Thank you much. Quote Link to comment Share on other sites More sharing options...
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