bighop Posted August 31, 2007 Share Posted August 31, 2007 I copied the head of "Fat Guy" onto an re-rigged body. The old rig wouldn't work with the v13's Rig. I re-rigged the body, and it works, however the face is another problem. Using basic face bones and groupings for the face, but the face distorts when I added an action from the library. So I copied and pasted with bones from the first model, but as you can see the face is a bit messed up. Even when I create new bones, and attach them, the face distorts when I apply an action. Is there too many bones? Not enough? Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted August 31, 2007 Share Posted August 31, 2007 It looks like it may be a bone parenting issue, but it's hard to say without looking at a copy of the model in AM. Quote Link to comment Share on other sites More sharing options...
bighop Posted September 1, 2007 Author Share Posted September 1, 2007 He is the model. Also, the pants move away from the model while making an action. I don't know what steps I missed, any help would be great. Thanks new_fat_guy.mdl.zip Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted September 2, 2007 Share Posted September 2, 2007 The face problem is bad cp assignments, those cp are assigned to the neck bone. They need to be assigned to which ever bone they need to be (upper/lower lips 1/2/3). As for the pants, it seems to work fine to me. So, I'm not sure what you mean by moving away from the model. Are you refering to the balance setup, where moving the foot targets, the body moves with it? The bone placement could use some work, but it's not too bad. It also could use some weighting to help with the joints. Quote Link to comment Share on other sites More sharing options...
bighop Posted September 2, 2007 Author Share Posted September 2, 2007 Thanks for the response. For the neck do you mean select the bone and reselect the lips? Also, how do you adjust the weight for the pants? Is there any tutorials for that? Thanks again for your help. My goal is to get "Fat Guy" working with the current actions in AM. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted September 2, 2007 Share Posted September 2, 2007 If you select the neck bone, you will see cps flashing in the lip area that should be assigned to the lip bones, not the neck bone. So, select the right lip bone and reassign the cps that need to be changed. Quote Link to comment Share on other sites More sharing options...
bighop Posted September 2, 2007 Author Share Posted September 2, 2007 Got it. I don't know if this is a Mac issue (my computer of choice) but AM seems to crash when I do anything with CP weights. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted September 2, 2007 Share Posted September 2, 2007 That I can't help you with. Quote Link to comment Share on other sites More sharing options...
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