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Visual model help


TheRacoonRangler

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I dont know how to make put something on a model as if it were....i guess you could could say the paint job of it. What im trying to do it put lines of color on my model and at any view it looks like its part of the paint job, and i've tried making a material for it but that hasnt worked for me. If anyone can help me that'd be great!

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What you are describing is applying decals. This is where you apply a jpeg or tga picture to the model.

 

The easiest way to learn is by doing the exercises in The Art of Animation Master manual - exercise 10 the fighter, and exercise 11, the giraffe. The video tutorials are here:

http://www.hash.com/2007web/vm.htm

 

Decaling, or texturing, is a difficult art to learn.

 

There is an advanced tutorial here:

http://www.zandoria.com/uv.htm.

 

You can also purchase a video that makes it all seem rather easy:

http://www.cafepress.com/zandoria.74254839 or

 

For $99 you can purchase a great program, where you can paint directly onto your model, called 3d Paint from:

http://www.pixosaur.com/

 

It doesn't do all the work for you, but it does make the decaling and stamping aspect a bit easier.

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I dont know how to make put something on a model as if it were....i guess you could could say the paint job of it. What im trying to do it put lines of color on my model and at any view it looks like its part of the paint job, and i've tried making a material for it but that hasnt worked for me. If anyone can help me that'd be great!

 

It is almost impossible to answer your question. If I understand you, you wish to put either horizontal or vertical lines on a model. Thick or thin lines? You want the lines to show from any view. If your model is a sphere or a square then this is easy. If your model is an airplane or a character then it maybe harder.

 

We need more information -- if you could post an image of your model and perhaps in a paint program show us what you want, we could be of more help.

 

r

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