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zandoriastudios

The Lost World: TAR of Zandoria

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looking good.. go man go.

 

I want to see hazy fog and moody blood stained skies though. More like Frazetta maybe?

 

Love the terrain.

 

C

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Wow coming along nicley.

 

Do you work for Tar or is this just Fan art.

 

It is brilliant what you can do with this program.

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Awsome stuff Will,This is going to be very hard to beat!!

 

Jay

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...Do you work for Tar or is this just Fan art...

 

LOL. Tar works for me!

tarp1.jpgtarp2.jpg

tarp3.jpgtarp4.jpg

tarp5.jpgtarp6.jpg

 

He is a character that I created quite a few years ago...So it really is a "lost world" of mine. But Now I'm coming back to this project, and hope to complete it using A:M

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Did some work on the sky, and altered the composition.... TAR is multi-colored, because of the groups I've assigned for decalling.

WIP6_2_07.jpg

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Hey that graphic novel treatment looks great! I can see that being a lost segment of "Heavy Metal"

 

Does Tar still have the tutu he wore in Fantasia?

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Wow, looks like youve got everything "mapped out" :)

 

Cant wait to see what you do!

 

Mike Fitz

www.3dartz.com

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Started painting the skin. I'm going to use some bitmap plus materials on the equipment, so just colored groups for now.

wip6_7_07.jpg

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Very nice Will... keep us posted!

 

(I wanna grow up to paint skin like William Sutton! :D )

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Thats amazing!!!!!

 

How do you map things out on A:M paint as I am having trouble doing that.

 

Elliot

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Here is a bit more on the texturing...

 

Elliot: I move back and forth between 3DPainter and Photoshop:

1.Enter projection paint, and pick up the surface color>export the projection canvas>then reject Projection paint.

2. Now open the projection canvas in Photoshop>paint>save.

3. Return to 3DPainter, switch to the bitmap tool>load bitmap (choose the same file you exported [the projection canvas].

4. Click in the viewport to drop the bitmap>right-click, choose fit to view>then right-click, Apply.

5. Save modified textures.

WIP6_13_07.jpg

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William -

 

This is just amazing. Your skills with AM, Paint and PShop are astounding. I cannot wait to see this scene completed. Excellent work. I think I need to go to your website and get some training videos :D.

 

- Michael

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Here is a bit more on the texturing...

 

Elliot: I move back and forth between 3DPainter and Photoshop:

1.Enter projection paint, and pick up the surface color>export the projection canvas>then reject Projection paint.

2. Now open the projection canvas in Photoshop>paint>save.

3. Return to 3DPainter, switch to the bitmap tool>load bitmap (choose the same file you exported [the projection canvas].

4. Click in the viewport to drop the bitmap>right-click, choose fit to view>then right-click, Apply.

5. Save modified textures.

 

 

COOL! I can't wait to try this!

ThanX Will!

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Will, that looks pretty darn sharp!

 

Mike Fitz

www.3dartz.com

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Will already knows how I feel about his work on TAR... But it's gotta be said again.... Outstanding work!!!!

 

So, when are we getting the animated feature film about TAR? ;)

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Well--I'm laying the groundwork for a feature. polishing the script... But now I need to buy some mocap equipment, so I took on some freelance work--so I don't know if I will be able to work on this contest entry until after the deadline is long gone.... I will try to squeeze it in.

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LOL--thats pretty funny! Kozo seems to be wearing a sumo wrestler costume. Tar is wearing a loincloth so that he can be in a PG-13 movie (He used to just walk around nekkid)....

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LOL--thats pretty funny! Kozo seems to be wearing a sumo wrestler costume. Tar is wearing a loincloth so that he can be in a PG-13 movie (He used to just walk around nekkid)....

 

Can you tell us where to get the PuZh Wizard?

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