Jump to content
Hash, Inc. Forums
Sign in to follow this  
FOKASK

Modeling Flying vehicle for .dts _ Torgue Game Engine

Recommended Posts

Does anyone know the proper bone and node implementation for modleing a flying vehicle in AM for use with the Obsidian game .DTS convertor for The Torque Game Engine.

 

Thank you for any info.

Share this post


Link to post
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...