Kaijin Posted September 22, 2006 Share Posted September 22, 2006 How do I go about rigging the bones in a hand gun model so that the chamber slided when the gun fires and is cocked? I can't seem to get the bones right.... Quote Link to comment Share on other sites More sharing options...
3DArtZ Posted September 22, 2006 Share Posted September 22, 2006 Hmmm, you could use an expression. Mike Fitz www.3dartz.com Quote Link to comment Share on other sites More sharing options...
luckbat Posted September 22, 2006 Share Posted September 22, 2006 You could use a two-bone chain, with the parent set to scale along the Z-axis. Then, constrain your "chamber" bone to translate to the child bone in the chain. It will slide back and forth along a straight line, but without changing dimensions. Quote Link to comment Share on other sites More sharing options...
Kaijin Posted September 27, 2006 Author Share Posted September 27, 2006 Sorry for the delay in the reply. To luckbat.I am not very good at rigging past the basics..How to do get the bone to move only on the z axis? Quote Link to comment Share on other sites More sharing options...
luckbat Posted September 27, 2006 Share Posted September 27, 2006 You don't. You tell it to scale, instead. You can force it to scale along its Z-axis only, instead of in three dimensions. If you constrain the "chamber" bone to a child of the scaling bone, it will slide along the Z-axis of the scaling bone, but because it's not a child, it won't scale itself. Quote Link to comment Share on other sites More sharing options...
Kaijin Posted September 27, 2006 Author Share Posted September 27, 2006 Thanks I will try it out and see what results I get. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.