Jump to content
Hash, Inc. - Animation:Master

simulating the look of HDRI illumination and Sub Surface Scattering


artunemedia

Recommended Posts

Dear Animasters,

 

Does anyone recommend a link or process to create soft lighting effects that appear to be generated by a realistic background without using the time consuming GI function or HDRI?

 

Also, to create a crystal glass object and glowing lights through skin, are there any cheats available?

 

As I understand it, AM does not do this effect, so I thought, perhaps someone would have suggestions on how to set up a cheat.

 

Finally, is it possible to do subpixel displacement maps to create subtle wrinkles and skin textures?

 

Thanks,

Michael Angelo :o

Link to comment
Share on other sites

  • Replies 4
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

SubPixelDisplacement is introduce by A:M v13 and will do exactly what you are after... for skin you could although use Normal-Maps ore Bumps, if you dont get too close to the skin...

 

For a SubSurfaceScattering-Fake you should ask aaver...

He made a very nice candle which looks like light would shine through the surface and illuminate it...

I couldnt find the thread where he described how he did it so... maybe he can direct you there...

 

*Fuchur*

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...