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Hash, Inc. - Animation:Master

rigging my dragon........


Roger

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  • *A:M User*

Hello,

 

I bought setup machine a while back to aid in the rigging of this guy once I finished modelling him. He's about as fine tuned as he's going to get in that area, so I thought I'd start w/ the rigging.

 

One thing confuses me, though.....setup machine seems to generate more than just 2 bones for the arm....its generating like 3 or 4, which seems odd. I don't remember specifying more than 2, and I didn't think there was a way to do that.

 

Since I have a long neck on the dragon, should I be manually be adding additional bones for that?

 

It seems kind of difficult to get the bones positioned correctly before auto-assigning cp's. How closely do they have to be lined up within the model?

 

Can anyone recommend some good tutorials related to rigging, possibly utilizing setup machine?

 

Thanks

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