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Onomus

Converting Different Model files

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I was wondering if there is a way to convert a 3D Studio Max file to a readable A:M file. I don't know if this is the right place to discuss this but there's a model I've been looking for forever and it's a .3ds file. :(

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I was wondering if there is a way to convert a 3D Studio Max file to a readable A:M file. I don't know if this is the right place to discuss this but there's a model I've been looking for forever and it's a .3ds file. :(

 

Sure you can...

You wont get many answers, because that was discussed thousand times before, but in short:

Right-Click on a empty model in the pws, go to plugins, than import, than 3ds.

 

But be warned:

A:M can't handle so many "polygones" (better patches) very well and you wont be very happy with the result, I think... but you can test it out, if you want to...

 

There are of course other plugins for other file-formats, some of them work quite well... so you could try to import the 3ds-file in for example milkshape and export it from there to for example *.x or *.obj

A very good *.x exporter/importer is available at http://www.obsidiangames.com/products/amxtex/

Very good *.obj-plugin and some other plugins: Arthur Walasek's Homepage

 

*Fuchur*

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