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"translate like"?


robcat2075

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We have a "translate to" constraint but is there some way to make a "translate like" constraint such that if I moved Bone A on it's x-axis it would make Bone B move on it's own X-axis, no matter what B's orientation?

 

I know this could be done with an expression, but is there a constraint way?

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Or you could use two null-objects or bones in a empty model... if you constraint two objects to the null-objects/bones by a translate-to-constraint you could move the "empty" object and the two other objects would be moved too.

Or maybe it is possible to select both object in the chereography and move them together? (dont know if that works, but give it a try...)

 

*Fuchur*

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Fuchur you may be on to something there.

 

Chor Groups certainly can be used to move objects together with no constraints required.

If the one object changes orientation it won't effect the other as they retain their own orientation unless/until rotated.

 

I think sooner or later you'd run afoul of the orientation issue if not careful though.

This might work for what you are trying to to Robert.

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