Hash Fellow robcat2075 Posted June 6, 2006 Hash Fellow Share Posted June 6, 2006 We have a "translate to" constraint but is there some way to make a "translate like" constraint such that if I moved Bone A on it's x-axis it would make Bone B move on it's own X-axis, no matter what B's orientation? I know this could be done with an expression, but is there a constraint way? Quote Link to comment Share on other sites More sharing options...
rusty Posted June 6, 2006 Share Posted June 6, 2006 "Orient Like" with compensate mode... or 'Roll Like' with compensate mode? Rusty Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 6, 2006 Author Hash Fellow Share Posted June 6, 2006 not rotation... actual translation in space. Quote Link to comment Share on other sites More sharing options...
3DArtZ Posted June 6, 2006 Share Posted June 6, 2006 hence the value of expressions. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted June 6, 2006 Admin Share Posted June 6, 2006 (edited) I believe it is the Expressions Tech Talk that covers this very thing. Hash Inc Tech Talks E: Whoops... didn't see your note on expressions. Edited June 6, 2006 by Rodney Quote Link to comment Share on other sites More sharing options...
Fuchur Posted June 7, 2006 Share Posted June 7, 2006 Or you could use two null-objects or bones in a empty model... if you constraint two objects to the null-objects/bones by a translate-to-constraint you could move the "empty" object and the two other objects would be moved too. Or maybe it is possible to select both object in the chereography and move them together? (dont know if that works, but give it a try...) *Fuchur* Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted June 7, 2006 Admin Share Posted June 7, 2006 Fuchur you may be on to something there. Chor Groups certainly can be used to move objects together with no constraints required. If the one object changes orientation it won't effect the other as they retain their own orientation unless/until rotated. I think sooner or later you'd run afoul of the orientation issue if not careful though. This might work for what you are trying to to Robert. Quote Link to comment Share on other sites More sharing options...
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