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i have a question


LazyDude

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short answer... no

 

Long answer: Learn the workarounds for lighitng, texturing, and all the high computational cost items in your movie. Learn compositing, many times it can be less computationally expensive to render out seperate layers and put them back together in post.

 

Buy a render farm and hash with net render.

 

Realize this: Pixar's movies took up to a day (or longer) per frame to render, on average.

 

There's a lot to learn in this animation business.

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possibilities:

 

-render it smaller

-render it in Shaded mode instead of Final

-use shadow mapped lights instead of ray-traced ones

-dont' use combiner textures

 

what does all that mean? Those are some of the ins and outs of 3D you will get more familiar with as you do more projects.

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