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How to stick distortion cage to model?


filipmun

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I forgot how to asign a fixed distortion cage to a model, anyone know please advise.

 

This is to be able to use the cage in conjunction with bones.

 

You've hit on the answer Filip.

You must assign (or drag and drop) the distortion cage to a bone.

Depending on which bone you apply it to will dictate what gets distorted.

You can have multiple distortion cages assigned to different bones.

I've never tried to assign more than one cage to the same bone however... I should probably try that.

 

Edit: Just in case... You create the animated/fixed distortion cage in an Action Window.

Right Click then select [New] then [Distortion]**

 

Going by memory here...

Rodney

 

**Added: As JohnL3D demonstrates via his linked project below you can also add the distortion cage as an Action Object. I need to play with that. Thanks to John for his movie and project file. You rock John!

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