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Hash, Inc. - Animation:Master

Constrain bone relationship


ALL

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another question for you guys... I am making a model of machanical legs and i am trying to get the bones right. I have been looking at some of the included models that came with hash and they use constraints in relationships.

 

my problem is that i cant figure out how to add a new relationship without having to go though smartskin, but even still i cant get it to work right.

 

Any help would be very greatfull!

 

Thanks,

-ALL

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What? I'm not sure what you want to do?

Are you trying to

A. create a pose

B. create smartskin

C. add a new constraint

 

or what?

Please elaborate a bit more....

 

Mike Fitz

www.3dartz.com

I am trying to setup a relationship to constrain a bone to a null. much like how thom's legs are.

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Ok, that's ez enough.

1. right click on the your models name in the project workspace.

2. select new - pose - then you have a choice either "on" or "percentage"

3. a new window pops up. add your constraint.

4. close this window

5. in a new action window or choregraphy select your model and bring your pose window up. turn on pose or increase percentage, whichever type you chose in step 2 above

 

let me know

 

Mike Fitz

www.3dartz.com

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Ok, that's ez enough.

1. right click on the your models name in the project workspace.

2. select new - pose - then you have a choice either "on" or "percentage"

3. a new window pops up. add your constraint.

4. close this window

5. in a new action window or choregraphy select your model and bring your pose window up. turn on pose or increase percentage, whichever type you chose in step 2 above

 

let me know

 

Mike Fitz

www.3dartz.com

Thanks, but i dont think that is quite what i was looking for. When Thom is in an action or chor and you move the null, the rest of his leg moves with it (a constraint), but there are no poses on thom. if you expand the relationships folder under thom here are a few constraints, but i dont understant how the creatores put them there, because i dont see any option to import a bone, create new folder, or anything... i am completely lost.

 

Does that help explain it?

 

Thanks again,

-ALL

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Thom had a skeleton system put in after he was modeled and the "creator" then told the bones how to

interact witheachother.

 

When you create a new pose, the pose can then be found under the models "UserProperties" in the properties panel. Or under the relationship folder.

 

So now that relationship/pose slider/on off property goes with the model whenever you are in an animation mode(action window or chor)

 

Mike Fitz

www.3dartz.com

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