Ganthofer Posted November 8, 2005 Share Posted November 8, 2005 The Woz had a question "Is there some way that I can have a minimum scale value on a bone that is set to "Aim At" a target bone (with "Scale to Reach" on)? I want the bone to stay at or above its 100% default at all times." You can't set the If statement to modify itself (at least I can't) so it takes an extra bone that is constrained to AIM AT with Scale TO Reach and the Bone you want to have a Min Scale of 100% is constrained to Orient Like the extra (Dummy) bone and set the Scale for each axis as below Transform.Scale.X = If(..|..|..|..|Dummy.Transform.Scale.X<1,1,..|..|..|..|Dummy.Transform.Scale.X) Transform.Scale.Y = If(..|..|..|..|Dummy.Transform.Scale.Y<1,1,..|..|..|..|Dummy.Transform.Scale.Y) Transform.Scale.Z = If(..|..|..|..|Dummy.Transform.Scale.Z<1,1,..|..|..|..|Dummy.Transform.Scale.Z) [attachmentid=10868] [attachmentid=10867] minScaletoReach.zip Quote Link to comment Share on other sites More sharing options...
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