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Hash, Inc. - Animation:Master

light test


Xtaz

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greetings!!! :lol:

 

after a long period that I passed inactive in the forum, with pleasure I am returning... I passed 6 months learning php and mysql as well as, configuration of linux servers, and with that I had to move away of the 3d world for a period ...

whats up docs ????

to verify how rusty I am, I made a small illumination test

.....

cubes.jpg

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That is COOL! How many cubes is there in the image really? What is the setting (e.g chor arrangement)? Sorry for all the questions, but I'm must admit I'm very fascinated by this Image :)

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Hi Spliners :

 

Thx all for your comments..

some references about the image :

-1440 cubes (100cmx100cm) x 16 patches/cube = 23040 patches

-cubes have not neither textures or color just reflection (reflectivity=30% , RF=100%, RB=90% )

-camera uses a basic setting DOF

-NO radiosity

-Render Time = 3h 12min (PIV 2.8, 512MbRam)

-100 passes

 

About the Light

 

I am trying, more and more, to improve my technique using the skycast ( www.artboxanimation.com )

almost all my last images was created using it ( you can check them in my site, under my signature ). For this image I used 2 Twin Sphere Lights ( width = 20 cm , Fall of = 50000, intensity = 300% )

-One to simulates a clean ambience

-and one to lend the red atmosphere

 

Im rendering a green piramid version .... ill post it later

Thx again friends !!!!

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  • Hash Fellow
For this image I used 2 Twin Sphere Lights ( width = 20 cm , Fall of = 50000, intensity = 300% )

-One to simulates a clean ambience

-and one to lend the red atmosphere

 

What's the difference in the way the two are casting light that prevented you from just using one "reddish" light?

 

Looks great! I hope you'll be able to do some lighting on "Tin Woodsman of Oz"!

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hi robcat ... i tried use just one red "light", but the atmosphere become too red :lol: then i added more one blue "light" and i liked the effect !!!

 

i rendered a new scene, now using piramids and one green "light" ....

 

17500 little piramids

 

piramid.jpg

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Hi again !!

 

he was also hand-positioning 17,500 invdividual pyramids smile.gif

:lol::lol::lol:

 

first i created a model whit 140 little pyramids :

 

py1.jpg

 

then I created a empty cho named medium and imported 5 models to construct a medium pyramid and i saved it :

 

py2.jpg

 

in a new empty cho I imported 5 medium cho´s to form a big pyramid I save this cho as big:

 

py3.jpg

 

finally I created a final cho ( with lights, cameras .... ) importing to it 5 "bigs" cho .....

... and I rendered my new Wallpaper :P

 

pyramid2.jpg

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i'm trying to say something witty but nothing is coming out of my mouth... i had no idea that AM could give you such results!!!!

i guess digging deep into the software does reap it's benefits!!!

 

beautiful image man. beautiful! i'm now sure that my 300$ are worth a lot more than i bargained for!!!

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Hi spliners :

Thank you for your words

 

ANIMATE IT!

Hey John ... Ill definitively try this ... maybe I render a very small version, the pyramid´s image was rendered in 12 hours :o

 

 

Perhaps a silver centipede or small moth fluttering through the reflective maze? Or water droplets falling and running down the sides?

 

meow ... I opted for the falling liquid :unsure:

 

I think he should leave it as it is. I get dizzy enough looking at it now.

 

Pixar ... thx ... :rolleyes:

 

How did you make your clay material? cause i really like the look

 

I used the SIMBIONT 2.5 , you can find clay material under misc folder

 

I did a new clay test in THIS THREAD

 

Thx again spliners ....

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Faking Florescent Light ....

2 lights to GI and 1 light to fake florescent

I didnt use any materials or texture ( just in dalmation ) to show how shadows would appear ...

8 min to render each frame using 100 passes ...

 

fluorstereo.jpg

 

comments ?? sugestion ??

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