entity Posted June 26, 2005 Share Posted June 26, 2005 (edited) OK, I've been playing with some possible "little" solutions to problems with moving bones around in a controlled manner. There are 4 rigs that just do a specific movement. Some were not sucessful (hip rig) but could be used as an example for another solution. You will have to download the prj file and see for yourself. They are relativly simple rigs and shows my tinkering with rigging. I don't think these rigs would be applicable in any other application other than Animation Master, because of the in depth constraints offered to us by Hash, Inc.! In other words: Thanks Hash, Inc.! EDIT* I've included descriptions in the "action" file info blocks to help. You may have to stretch your PWS or Properties window to see the full discrption and notes... I wish you could create paragrphs instead of one liners!TestMiniRigs.prj Edited June 26, 2005 by entity Quote Link to comment Share on other sites More sharing options...
Kamikaze Posted June 28, 2005 Share Posted June 28, 2005 Thanks, there, also a a nice way to add Help info to your model.. Michael Quote Link to comment Share on other sites More sharing options...
trajcedrv Posted June 30, 2005 Share Posted June 30, 2005 COOL! Great rigs, good thinking... Thanks! Drvarceto Quote Link to comment Share on other sites More sharing options...
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