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Im starting a new short project called " The Biker ".

the set will be the city that i would use in the duel short ( in standby for while )

Im using an old draw to rotoscope the first character ( biker )...

 

 

bikerrotos.jpg

 

I hope to model better than i draw :)

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Update 1 Torso / Arm

 

1.jpg

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Update 2 Legs

 

2.jpg

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Very lazy looking guy! :D

A too short t-shirt, long hair and looking very selfconfident. B)

Keep it up!

 

//Korken

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Very... Billy like! I like 'im! He looks very "bikery". Can't wait to see him done :)

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Really enjoying your Step-by-Step Xtas!

If anything like your past efforts this is going to be great. :)

 

I can already see how your character would make a great biker.

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Thank you Korken, Mr. Jage , Mr. Rodney ... your words force me to perfect :)

 

Update 3 Head

 

3.jpg

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im running ........

 

Update 4 Shoes

 

4.jpg

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I just love that nose and those cute little boots! :wub:;)

Are the leggs going o have Sim Cloth?

 

//Korken

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X, I love the head! The helmet covering the eyes and the big ol nose, it's perfect. I can't think of what it reminds me of, but I really like it. Keep it up.

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A little Beetle Bailey perhaps?

I too really like the style so far!

Looks like it could be a great character to animate with!

 

Mike Fitz

www.3dartz.com

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Mr. Tom and Mr. Mike ......

thx for your comments ...

 

I have this only model, now that I already know the character's general form, the next step will be to break it in parts: skin, t-shirt, jeans

 

Update 5 breaking

 

5.jpg

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Ahhh, cool looking dude :P Love the proportions of him. And the head! Few splines, yet so much personality. This is one of those models I get thinking "Darn, why didn't I think of that!"

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Hey Agep .... thanks

 

"Darn, why didn't I think of that!"

 

i think that almost every day when i see the forum !!!! :lol:

lets go to

 

Update 6 parts

 

6.jpg

 

7.jpg

 

8.jpg

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Update 7 Hair

 

9.jpg

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Gah, awesome! Yeah Mike - it IS Beetle Bailey I was thinking of! I love the pants and the hair...

 

WHY DIDN'T I THINK OF THAT! ;)

 

Tom

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Ok.... all parts were modeled ... its time to render them togheter, im thinking in use a clay style....

 

Update 8 Render whitout color

 

f0.jpg

 

Update 9 Render color

 

f1.jpg

 

f2.jpg

 

First model DONE !!!!! i worked 20 hours in it ...

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Huh...? How did you make that rough clay'ish surface? Awesome!

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Wow! Looking great. Those hands are well done, did you just grab them from a previous model? That clay texture is awesome how'd you do it?

 

-Alonso

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Great! Another fanXtaztic character. Is that clay texture done with bump mapping, crumple or some other material mix? This should lead to another interesting animation. :)

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Wow, that clay looks great! Care to share the material? X, that is a GREAT model - I can't wait to see him animated :)

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Extremley cool model! You must animate him!

 

//Korken

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ok A:Mers !!!

 

I havent words to thank you your comments ...

 

About the material... all materials used are basics Simbiont plugin textures ... I love all of them... but i believe the lighting helps in create this atmosphere ..

 

Fanxtaztic !!!!! UUHHUUUU you rock Paul !!!!!!!!!

 

Rig time now ....

 

Thanks again !!!!

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As great as the shirt is (All your base...funny), I would recommend either Vern's or Patrick's t-shirt designs.

 

Just a thought.

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DAMN you're fast!! And such great result! Are you going to make a bike for him aswell?

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I would recommend either Vern's or Patrick's t-shirt designs.

 

nice idea ... ill use them in next renders thx

______________________________________

 

Wow ! Just beautiful! True character. Very well done.

 

Thx Doug

______________________________________

 

 

Are you going to make a bike for him aswell?

 

Are you telling me that a biker needs a bike? :o:unsure:

 

I will model a bike too ... but i didnt design it yet .. i dont know how it will be ....

first i will rig the biker then ill pass to bike ...

 

thx all

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hehe great looking character ,look forward to seing him animated

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Well,

the Biker´s rig v1.0 is done ...

i used TSM2 and smartskin to setup him... if there is time, I will make a new rig using Mike Fitzgerald´s joint setup..

for while i did a small pose to test it

 

UPDATE 10 - THE RIG POSE

 

 

fpose1.jpg

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Xtaz,

 

Well another cool thread Ive seem to have missed somewhere.....geee,

You character shure has my interest...I feel as if I know him just by his looks.

and thanks for showing the process on how you did your modeling..that is very helpful to many of us, I always seem to lean more about the process..

 

He's a keeper,

Michael

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Now this is why it is called the Work In Progress Forum!

Great to see a model and project come together step by step like this.

 

Awesome effort on display here. :)

Bravo Xtas!

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Where's his tatoo?

 

YES !!! great idea ... tatoo ... he will have one !!!!! thanks

 

Kamikaze and Rodney .... thanks for your comments, now im testing smart skin in animation..

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X,

 

You're rendering skills are remarkable and the clay material is amazing. Keep it up.

 

Are you going to animate this short film to look like a clay style or are you going to animate in a more CG/Traditional style? I'd prefer you stick to an all clay look for characters, sets and animation but that is only my suggestion. Whatever you do I am sure it'll look just fine!

 

Dimos

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I really like the character! And especiually the lighting you have on him there. I was wondering if you were using a skylight rig, or if it's just lights in the chor? Thanks and keep up the good work I can't wait to see him animated!

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Nice Work! Can't wait to see the chopper you've got planned for 'em, if it's anything like the cars you build-- it'll be insane.

 

Have any pics of the bike?

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Hi Spliners :

 

I am retaking the pending projects little by little. When I had to travel, the modelling of the motorcycle was in stand by until today :D

I would model the motorcycle for parts, of the same way that I modeled the biker, but the modelling process was quite dynamic, and i finished it in 30 min :P

the result is here .....

critics?? suggestions???

 

bike2.jpg

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Hi Spliners :

 

I am retaking the pending projects little by little. When I had to travel, the modelling of the motorcycle was in stand by until today :D

I would model the motorcycle for parts, of the same way that I modeled the biker, but the modelling process was quite dynamic, and i finished it in 30 min :P

the result is here .....

critics?? suggestions???

 

bike2.jpg

30 Minutes to model the Cycle?

 

Do you have a time warp machine?

 

very nice!!

 

David

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Excellent texturing. Motorcycle and biker are stylistically compatable.

 

Headlight and blinkers don't seem 'glassy'.

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See,

This is why I believe Emilio's (not Xtaz's) first "claymation"ever in the OT forum is really A:M or... this biker dude is really clay... either way... fantastic work...

 

How did you get the "clay" bike to look so shiny? the only give away are those dull lamps! hee hee!

 

Geeze, you really are really really good at this stuff!

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Hi Slpiners .....

 

thx for the comments friends

 

Headlight and blinkers don't seem 'glassy'.

thx ... they were fixed ....

 

more one shot ....

should I use a clay style in the bike ? what you think ????

 

bike3.jpg

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I just love your textures/maps.

 

Try the bike in clay, let's see what happens.

 

Could you share your texturing technique, secret? Please? :)

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I think that if you try to turn that bike around in a clay environment it is going to be covered in clay! Very low rider! ;-)

 

Personally I like the contrast between the textured and the smooth and shiney but, yeah, why not try the all-over clay look?

 

Great work, Marcos

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Ok friends .... I did some tests whit clay and the bike, and here is my attempt :unsure:

 

bikeclay.jpg

 

critiques ?? sugestions ???

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