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R2 turn around


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In light of my coming in 4th for this month's image contest here is the link to a full body turn that I did a couple of weeks ago to see how the model was coming. On this version there was still some texturing to do but you can see a lot of the details.

 

R2 Body Turn (2mb)

 

Here's an early animation I did featuring 2-3-2 conversion. I know the movemtn is jerky bit I just wanted to see how things looked at the time.

 

R2 2-3-2(2mb)

 

Feel free to leave your C&Cs.

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Very nicely done! I especially like the grunge.

 

Do his little control arms pop out?

On the final version I modeled the utility arms but I haven't made them pop out yet. On this version they're still a decal.

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You deserved your place in the image contest, congratulations :D You have made a awesome model. Will it be used in some short or did you make it just for fun?

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My only crit (and maybe you've already done this in the final model) is that the dome seems to be a single surface, based on the specular highlight. I would suggest adding a specularity map to set off the blue rectangles, since they are separate in the real R2.

 

But that's one hell of a model, nonetheless. Good job!

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Well done, Chris! Congratulations on your placing. Artoo looks fantastic. Looking at the turnaround, there seems to be more specularity on the blue rectangles on the head already; could you fill us in on the texturing process you used?

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Now I'll stay up all night waiting for the damn movie that ain't put on screen for another month ++.

I saw on the news the other day that there are people already camping out in line for it in Hollywood.

 

I can it would suck to be inJapan for this since it doesn't get released there until July 9th!! :(

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Awsome piece of work. This was my first choice that I voted for.

 

Looking at the wireframe, what is that round object inside R2 that you don't see in the rendered version? Was the wireframe done as a blueprint?

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