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BMW Z4


Hsdhman

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Hullo

 

I've been modelling a BMW Z4. The front is almost done. I'm rather excited because this is the first time I've been able to actually model something that looks like it is supposed to!

**creases in the middle because its just a copy/flip job

 

bmw_z4_front_incomplete.jpg

 

(Im using the Rooftop Mayhem scene because i like the lighting and i'm lazy.)

(ignore the stuff inside the headlight hole)

 

Here's a reference picture i'm using:

 

bmw-z4-0729.jpg

 

Any comments?

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Here's some wireframes :

 

wireframe.jpg

 

I probably won't have time to work on it much today... way too much english homework to do.

 

BTW - My rotos are getting scaled WAY down in quality by A:M - as you can see, they appear very blocky and pixelated. When I render the viewport, however, they appear smooth as the original images. Any ideas? I tried several video drivers from v28-v52 (geforce 4 ti 4400), but nothing keeps them at a high resolution. I even tried scaling up the images themselves, then re-loading them into A:M, but that didn't work. I'm not sure how long this has been happening, but I notice it in A:M v 8.5 all the way to 9.0 (which I'm currently using)

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