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the_black_mage

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Posts posted by the_black_mage

  1. well after watching some great short films(Cycle,<a href="

    target="_blank">FootBall

    vs Rabbit</a>,Insight are some of my favs) my feelings to ward animation went from intrigue to interest...

     

    so now, animation will slowly move into my 3d works. so just st see were i'm at in animation i took some time to animate thom doing a side anckle kick...

     

    Hop kick(levitate kick lol)

     

    ok so its not good but it is a start, i'm surprised with the fact i did this with no planning what so ever...but i will do better stuff in time....and i'll post them on here under these words

     

     

    -------------------------------------------------------------------

    UPDATE!!!!! 4/17/07

     

    One too many...

    A short film remake

     

    to start into animation i'm starting out simple, i'm gonna remake an old short film i saw a couple of months ago.

     

    basically its a cigar(alive) thats about to be lit by a lighter(also alive) suddenly they stop and the lighter directs the cigar out the window(there in a city building btw). the cigar goes out and then a pipe comes in the room door. the cigar does a 'sigh' movement, looks around BAM!!!6 other cigars are right there, the cigar is so shocked he falls off the ledge!!! the moral is light one cigar it might lead to more.

     

    heres the lighter so far, i've made a simple rig that should work.ok so the lighter might not look this good in the animation but i will try!!!

    post-8313-1182133255_thumb.png

    -------------------------------------------------------------------

    (reserved for future updates!!!)

  2. actualy in the modeling window i think its best to have it at zero, what the dynamics do is make the hair move AFTER your done getting the hair how you want it. with preroll on it kinda messes up the whole thing i belive, even if you get the hair how you want it with preroll on it doesn't mean the next frame will look the same. preroll is only good for testing dynamics in the modeling window. making sure the hair doesn't drop to much or something. i had the same problem until i stopped using preroll in the modeling window. preroll is what the hair will look like at a certain frame if it stood still, you can do the same in the choreography...

     

    for instance(they are .MOV files in .zip files so they won't open automatically)

     

    this is my first model where i used hair. notice how that hair doesn't move at all. thats cause theres no dynamics used.

     

    Aaron with hair

     

    this is when i started using dynamics(not very good though lol)

     

    Hair dynamics test

     

    the pourpose of dynamics for hair is so it moves in animations with out the animator having to do it him self. preroll makes dynamics take effect in the modeling window, which completely messes up what you want your hair to be....

     

     

    P.S. you justified my answer by your last post. hair i direction is dynamics, the hair direction is the gravity force. so in other words take that off and the hair is weightless, like your in space...until the character moves that hair will do nothing...

  3. dude you seriously need to read some 'how to draw manga' books, goto to the library and read some, trust me it will help allot. but don't get those phony American made ones i'm talking the ones that look like they same straight from japan. heres what i used to use. there are multiple subjects and all of them are helpful. trust me i used to draw like you did(ok not as bad but pretty close[no i am not being discreet]). but after a 2 year anime craze i rented a whole lot of those.

     

    heres what one maye looks like, anyone that looks like this is totally legit and not crappy. but get the basics versions first.

     

    180px-How_to_draw_Manga_Special.jpg

  4. lol dude i love that song too.

     

    anyway, ok, i make one, but don't expect me to texture it or anything. i'll just model it ok.

     

     

    oh i just thought of something....you have v10 right? the lowest version i have is 11. even if i do make one you can't open it. sorry dude...

  5. hey, it wasn't all nag, i commented you in there someware.

     

    looks better sofar, and i agree with dark limit

     

    but yeah i can totally relate to the pissyness of starting over, remember what i said before, i modeled a head like 5 times before i got it right, each time i did it faster and better(but one thing would throw the whole thing off), i can model an anime head pretty easily now.

     

    btw heres an eye reference if it helps

     

    images-miscellaneous-2006-eye-500x500.jpg

     

    eyeclosed

     

    eur_eye_closed.jpg

  6. yeah, i'm working on that shadow problem. if anyone could do it that would be nice, i can't seem to get it to work....

     

    btw the render time was lass than a mintue...

     

    mattaur- a common(and weak) helper or enemy in megaman games

     

    mettaur.gifmettaur2.gif

     

    they also come in various colors!

     

    but seriously this will definitely help my future renders, this also works as an enviromental map as well. i'll post some more of my renders later with other models. if anyone has some hdri images to post I'll gladly use them

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