Jump to content
Hash, Inc. - Animation:Master

the_black_mage

*A:M User*
  • Posts

    1,494
  • Joined

  • Last visited

Posts posted by the_black_mage

  1. i'm working on a nice little rigg(i'll show it off later). but for some reason when i try to smart skin a bone of a model i don't get the right results. i translate the bone, go into muscle mode and get the splines how i want them. then i test it out and the splines i moved don't go back to the way they were when i translate it back...is there some thing i'm missing?

  2. Give us a quick screencap of the situation.

     

    Btw, I love what you did with your hair :lol: I tried messing with hair and have not quite got the hang of it yet - pun intended. Since you picked right up on it, maybe you could throw together a short tutorial on your settings and how you did it.

    which one?

     

    and i'll give it a shot brad...

  3. looks cool, yeah sometimes connecting part can be hard but finally getting it down is satisfying. if you want a nice rendered look simply make one light on the model(delete the first ones), you can do that by right clicking on the choreography screen and going to new. choose a klieg to start and make sure its pointing on the model(so that you can see the model well). then edit the models material settings, you can do this by making a new material(double click the materials tab) and draging it on your model tab. then you can edit the material to get it to look how ever you want, lastly just render...hope that helps.

  4. yeah depends on your settings...looks nice, when is it gonna be textured?

     

    i hate using skylights with toon render, i always get weird shadows kinda like this...

     

    i was having fun circling lol^_^.i only use klieg lights with toon render, but if anyone knows how to fix a skylight shadow plz tell me!

    post-8313-1189554708_thumb.png

×
×
  • Create New...