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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
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Posts posted by Xtaz

  1. Hey everyone, stopping by to say that I miss you all and the countless, countless hours I spent patching and splining. Life follows its paths, I have dedicated myself to art mainly paintings and sculptures. Every week I come here to remember the good times of conversation and learning with magnificent people. Take care kids...
    If you want to follow me, my Instagram profile is marcosrezende.art

  2. A true love story... thank you for sharing it Robert. 
    I felt the texture on my fingers and also the dry smell of the environment, an imaginative journey, I will put it on my wish list, visit this little piece of dream.

    Below my self portrait.

     

    202100526_4394554080554914_3257696312786123325_n.jpg

    • Like 2
  3. 38 minutes ago, robcat2075 said:

    That sure sounds like it is supposed to do more than just one image.

    I would think we'd at least be able to turn the image on the screen. :dontknow:

    It's fully functional at C4D... the standalone app synchronize itself to C4D viewport and render in realtime.

  4. I really like this note that opens some possibilities...

    "U-RENDER uses OpenGL - so it is GPU based. As it makes use of the OpenGL API it can utilize any graphics card that supports OpenGL 4.5 or later"

  5. I'm working in some projects using Agisoft Photoscan to generate point clouds of my sculptures, my intend is 3d print them in other scales. The big problem is the zillions faces created by cloud points that must be resolved using retopology. I'm in the first step creating good cloud points then I will export them as OBJ and retopology them at A:M.

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