David, I thought you might be interested to know that I have had some success in getting your rig to work in another model.
This is not the horribly high patch model I have been working with - just a test model this time.
I used the 'Arnie' model from the V.9 CD ( it has no bones or muscle poses to worry about ) Before as a test, I had used the Tarzan model.
With the Tarzan,I deleted the bones as well as any actions / ( relationships ), but some were left over, which led me to believe that I was really just using the sliders from the Tarzans' original set up.
I began to think you were right about the rig not being transferable to another model.
This time as a test - and to make sure I used a model without prebuilt poses sliders, - I used the Arnie model.
I opened the Arnie model, imported your 'tutehead V2 model on top of it > lined the two up so they had similar proportions > moved the V2 geometry over, but did not delete it ( This had caused crashing in previous tests ) > hid all bones but the mouth geometry bones , the cheek,nostril, ear, jowl,and other "control' bones > assigned CPs to them ....done !
Even without fixing the CP weighting I was able to see the setup working correctly all within ten minutes .
The best part about this was all of those pre-made sliders that you already have setup !
Of course you are still required to refine the look of the expressions, but so much of the work has already been done .
The only snag that I ran into is that the pose sliders seem to loose their negative values ( in a frown/smile slider you loose the frown pose info ) Any idea what causes this ?
I hope I'm not 'jumping the gun' on this. It appears to be totally possible to use this rig in another model.
Thanks once again for you efforts !