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Snich

*A:M User*
  • Posts

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  • Interests
    Graphics, Taekwondo, EQ2, piano, sci-fi/fantasy stuff
  • Hardware Platform
    Windows
  • System Description
    AMD 2400, 1Gig, ATI 9800 pro

Profile Information

  • Name
    Steve Nicholas
  • Location
    Duluth, MN

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  1. Shading comes to mind foremost to me. I took your still life pic and photoshopped in a little shading on a new layer and rendered a light source from the upper left. Maybe you could add a bump map to your floor tile surface for a little extra depth, umm, you can also use the text to cover any blank or dead spots in the picture. Maybe add curtains or shutters on the window frame to dress it up a bit. I know your pain in dealing with clients. I often will get free reign on a project until I show them something, then they suddenly become graphic designers with all sorts of suggestions for improvement. Keep at it though, I think you can turn this into something you'll like.
  2. Yes you're right. Then you'd have to add an orchestra blast to make everyone jump out of their seats... too much for the very beginning of the movie.
  3. Looks cool so far! As for DOF have you considered having the near faucet be in focus with the background fuzzy, then as the camera tracks, shift the focus to the far faucet with the foreground fuzzy? That could affect the impact of the camera move. Especially with the sounds in place, we'd hear the running water the whole time but only see the burgeoning droplet at first. Just a thought. Nice work!
  4. Heh, thanks. A little update, I got notified that my copy shipped today...so the wait officially starts.
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