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Posts posted by jfirestine
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Hi David,
Vern and William indicated that I need to contact you.
Items for Ku-Klips Workshop:
Old Pliers
Cutters
Small Roller
Small sledgehammer
Tongs
Tin Funnel
Oil can
Standing Vise *added 10/1/05
Poker *added 10/1/05
tin cup *added 10/2/05
Callipers * added 10/3/05
Callipers2 *added 10/3/05
Tongs2 *added 10/3/05
Small shovel *added 10/6/05
Lantern1 *added 10/6/05
Lantern2 *added 10/6/05
more to come soon...
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Thanks Ken! Thanks William! I will let David Higgins know asap.
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Do I need to get permission to work on the film? If so, who do I contact? Sorry for such a basic question. In another post it appeared that I needed an Art Director or Martin's seal of approval.
More "stuff" for the workshop...
Cutters
Small Roller
Small Sledgehammer
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".....Would you like to do a simple tool?
Or maybe.... something more complex like this:
Anything you want....."
Ok Vern, I will take those on for starters!
I assume to build them at full scale (actual size) But if no dimensions are available, do I just approximate the scale? Do we need to texture map them, or just model them? I also assume that we want to keep the patch count low.
Thanks, This is going to be fun. I should have something posted soon.
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Hi, I would like to volunteer to help in mechanical modeling. I have not read the script and have only looked through the TWO threads a bit trying to figure out where I could help out.
My mechanical modeling examples can be seen on my web site gallery: Modeling Gallery. I would love to participate in this wonderful project.
Please advise.
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Cute character! Nice design!
The tail needs loosening up. I know you stated the tail was not animated yet, but it will look good as a secondary movement as soon as you get it rigged.
I think a belly jiggle would be a nice addition too. to help convey the weight of the character. But hey, it looks good now.
Just my $0.02 worth. I really like it!
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Very nice design! great looking character. Can you post some wireframe images so we can see how you modeled her?
I like the pose!
Great work!
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Thanks for the input! I will incorporate your suggestions. Also, I want to make the body one complete mesh, right now the arms and legs are seperate.
I will post my changes as soon as possible.
Thanks again for the info.
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I am in the Central Valley, about 1.5 hours away. Lets all get together... Say 1/2 way... Pleasonton?
Lets get a date and find a place... I'm game. I would really like to start or be part of a group.
Email me in private if you are willing to attend and lets get this thing going.
1)need a place to meet
2)need date and time (saturdays would be nice)
3)need a few topics to cover
4)any achievments you have done with A:M you wish to share (renders, animations, etc.)
Once a month would be cool!
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Nice! Can you post some wireframe images?
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I like your shark, nice modeling. Can you post some wireframe images?
I tried the same thing a while back... link
Keep us informed of your progress. Looks good!
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Excellent!
Can you show us some "behind the scenes" pictures? Wireframes, characters, etc.
As always, you do some amazing work!
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Nice! Can you post Wireframe images?
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Quit yanking my chain... :-)
Seriously, that looks very good. Can you post some images of the rig, and some of the settings?
Very cool!
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His big brother's face looks like Tim Allen...
Cool character designs!
Nice render too!
Can you post a wireframe image, and show us the rigs?
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I remember watching the Making of Empire Strikes Back, years, and years ago. The stop motion animators used footage of elephants to get the walk cycles for the AT-AT walkers.
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Very Nice! I like the "splinage" and construction of the brain.
Amazing work!
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Great stuff!
Can you show us more on making the camera shake as the foot hits the ground?
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Looks like an interesting character! Nice modeling!
Can you post some wireframe images and closeups?
Ku-Klip's Workshop - Workshop Props
in TWO Sets
Posted
Tin funnel
Oil Can 1
Updated link to all my model downloads and thumbnails