Jump to content
Hash, Inc. Forums

ludo_si

Craftsman/Mentor
  • Posts

    273
  • Joined

  • Last visited

  • Days Won

    5

Posts posted by ludo_si

  1. I also think that the name makes you want to buy it. but the only restrictions are the maximum texture 2048 * 2048 and 7 layers. it is entirely possible to do a project with and use textures.

    Here is the complete skull in gold. I added some details in voxels and I exported textures in AM.

    craneam.JPG

  2. And yet ANOTHER question! I see one of 3D Coats powerfull features is its RETOPO feature... why wouldn't you retopo in 3D coat instead of A:M then? Keeping to 4 and 5 sided poly's as you go...

     

    I wanted to work with the retopo AM but crashes are a problem. for the skull, AM is stopped 20 times. it was to make a test.

  3. Amateur has the same qualities as pro. you just do texture 2048 * 2048. this is usually the size of my textures. there is the possibility to pass after pro if the appropriate software. to begin with, that's fine.

     

    there are 4 possibility of using 3DCoat for AM.
    to make rotoscopes and decals and textures as tiles.µ
    use 3dcoat to paint an object from AM.
    import a retopo 3DCoat object and turn it into splines. But the object must be modified a little in AM. because the import is not perfect. (this is the fastest and easiest.)
    Or, use a sculpted object and make retopology in AM. But there are crash.
    I can make a video to show the possibilities Friday.
  4. yes, I know. we can import the objects like prop.and it is very easy. but my goal is to create splines objects and to texture them in 3dcoat. And for those which do not have 3dcoat, we can use blender to sculpt, that works too.


    we can use 3dcoat to create objects and to work with the retopo of AM; Or to use 3dcoat to create rotoscope and décals.

  5. hello, I work on a simple model is an ax with skulls. For skulls, I created a model voxel. Then I use the retopo in AM. It's very easy to use. And finally, 3DCoat serve me to create textures. it is a true Photoshop for 3D objects.

     

    the ax is modeled using rotoscope.


     

    in 3DCoat, one can also create rotoscope if not love working with retopo. it is also very useful and simple.

     

    Here are the drawings.

     

    in 3DCoat, one can also create rotoscope if not love working with retopo. it is also very useful and simple.

    hashefond.jpg

  6. Video William Sutton explains well in the uv AM and the coloring. But does not explain how to export it to another painting and suclpting 3d software as 3dcoat more powerful.



    to have no edges with the textures, in AM click the button shift + bakesurface and appears the dialogue. and choose the margins (here 4).

    i use the 4 too in 3dcoat it's in the preference of 3dcoat.




    prefer12.jpg

    • ____ 1
  7. Yes, of course but with this methode, i loose no times for uv work.

     

    with this method here, there is no need at all to worry of uv, we won hours on a model complex.

     

    his technique is great with AMpaint and photoshop but not very suitable for 3DCoat. And 3DCoat, I do a bake of ao, reflection, bump, specular, roughness much faster. The work of uv painful that can be said is no more.

     

     

    About seams along the patch edges, i've never the problem because I ask to export overflow 4 pixels of each paches. rendering is always perfect. On my wolf, it has no problem with the edges.

     

    and especially. The big advantage and diference here is not to work on an image, but paint directly on the model.

    • ____ 1
  8. Hello friends,
    with some delay, here is the video for use with 3DCoat AM.
    very simple and mostly it works.
    With 3DCoat, I found a way to paint objects and have maps without having to worry about the UV problems.
    Any use perpixel. 3DCoat all tools can be used for AM. for convenience, I made a video that shows how to do it.
    I used this method for my wolf.
    The most is that the bump map to a report this time impeccable.

     

    https://youtu.be/SSlyU6cOkpk

     

    rendu010.jpg

    • ____ 1
  9. Hello friends,

    with some delay, here is the video for use with 3DCoat AM.

    very simple and mostly it works.

    With 3DCoat, I found a way to paint objects and have maps without having to worry about the UV problems.

    Any use perpixel. 3DCoat all tools can be used for AM. for convenience, I made a video that shows how to do it.

    I used this method for my wolf.

    The most is that the bump map to a report this time impeccable.


    rendu010.jpg





  10. The idea is to mistrust between people who want it. Working around the same subject would be Thor. In fact, it's just for fun;

    to put some time in competition or challenge in time, it is stimulating. and then it makes you want to use the tools and sometimes discover others. I love that. and if the players explain some technical or do timelapses, they can show their technique to everyone with Master Animation.

  11. oh yes, I forgot the H Thor. I am ashamed lol.

    I thought this superhero. First because it's a character. Second, the hair can be used for simcloth cape. And many other techniques. Why a contest, just because it is exciting to work together on the same project.

    the spelling checker on my tablet. and it's more a problem than a benefit. that's why there was a mistake in the name. i speak french. I use google translate to communicate.

  12. hello, I find it interesting to work on contests. it enables progress, discover software functions. Also, I suggest (even if there is no price) to work on competition. I propose as super heroes characters. could be the first Tor. It can work on hair and fabrics for the cape. which would be very interesting would be to make timelapse or tutorials for anyone who wants to share his technique. what do you think.

×
×
  • Create New...