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John Bigboote

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Posts posted by John Bigboote

  1. I'm going thru that same rig-a-mar-ole...I 'think' they moved it from where the documentation at hash.com says it should be...I 'think' it is now found under the 'dynamics' arrow...first dynamics need be turned on.

     

    I'm at the same point- trying to get the hair to 'obey' it's predesigned styling, I'm playing with the pre-roll, dynamics settings etc...I'll post some tests once I'm a little further down this road.

     

    So far, I am quite impressed with this V11 hair. Boy- you better have a fast computer though. I'm mostly impressed with the collision detection of the hair, I cant wait to 'rig' a character using the CP weights feature and then the 'setup machine'.

     

    Maybe in the next release the stiffness will be more 'hair-apparant'

     

    yuk-yuk-yuch

  2. Yes, good eyes.

     

    Some elements WERE 2D, as I didn't have the time to model characters for limited use. They were implemented in hash in some instances, in others it was all AE. One big trick I did was to put a 2D element in the AM chor with an 'aim at' constraint set to 'camera', I could then place it within a 3D scene with little worry.

    I have always been a big fan of Disneys and Fleishers Bro's multiplane techniques and A:M's chor is a NATURAL environment to practice what you've learned.

     

    Thank-you for all the feedback!

     

    Matt Campbell (aka) John Big Boote

  3. http://amfilms.hash.com/search/entry.php?entry=754

     

     

    HI EVERYONE! Ken helped me post an animation I made last year for Chrysler's Auto Show AV support. I really like the way that AM Films is coming along.

     

    I work for a video post-production house in Detroit, so we do LOTS of automotive and nuts and bolts stuff. Every once in a while someone will want some cool character stuff instead of charts and graphs. A:M has been an incredible addition to my graphics capabilities and has elavated my portfolio and workload.

     

    This video (Jeep TREO Unveilling) was used to build anticipation for the 'magic moment' when a tarp is whisked off of a car at an autoshow. After the video finished, a real-life Janna (the main char) emerged from the car in the bright costume I designed in Hash and posed beside the car for press pictures. The TREO is a hybrid/prototype that most likely will never see mass production but is loaded with many of Chryslers forward/thinking innovations in the works for the future (fuel cell, slideable steering wheel...etc)

     

    I had 5 weeks to complete over 2 minutes of character animation following a very tight, dry, corporate script. Initially they wanted hand drawn animation, but I showed them what A:M could do with it's toon-shader, and lots of drawing became lots of modelling.

     

    So here I am. I grabbed an identity from Bucaroo Banzai, and now hope to be more visible within the A:M community.

     

    Thanks for having a look-see.

     

    Matt Campbell

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