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Hash, Inc. - Animation:Master

flashawd

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Posts posted by flashawd

  1. I would love any ideas anyone has on how to get the program going, I am right in the middle of a job for a client that is due Monday - and have to quote out another one, and I want to make sure there isn't some issue, so that is on hold too. Help! ;-)

     

    Have a good weekend,

    Eric

  2. It says on the email that is sent

     

    "You will be prompted to enter the activation code when you first launch the software" - but it didn't - maybe because mine was already expired. Has anyone had this work for them that can let me know what I need to do?

     

    Thanks,

    eric

  3. Hello - I just went to the products page http://www.hash.com/store/ and paid for a year subscription and it gives me a product code and I download the new subscription. Everything downloaded fine and I installed it on my system. I rebooted my computer and tried to open it, but it says "licenese expired" and when I click on it, it shuts down. I know it installed fine, because there is a new logo of "the goat guy" replacing the Oz logo at startup. I emailed support, and let them know, I'll let you know their response. There used to be a support phone number on the site - I didn't see it though, so no way to call. I'll keep you updated.

     

    -Eric

  4. Hi - I am working on another dental animation and need to show a hot stimulus on the teeth to show expansion and decided to use a cup of coffee - does anyone have a steaming cup of coffee they have done, that they can show me, so I can get a visual of how you did the steam, or something similiar that is "steaming".

     

    Thanks,

    Eric

  5. Hi - finished up 2 more teeth animations for the dentist - these two had more modeling involved, so they were more fun to do. They are located on my site in the lower middle section "3D Flash Demonstrations" - #2 and #3 are the new ones. The "non surgical tooth advancement" one was pretty challenging getting all the metal tooth components to work properly and look good. The "porcelain onlay" one came out pretty cool - I had to model the machine used to grind down the onlay and show it grinding it down and appear as if water was spraying on the inside - and use different color lights for the different stages. I didn't come out half bad. Anyway - here is my site if you are interested - I am pretty impressed w/ AM - there isn't anything I haven't been able to that the dentist wants illustrated. - thanks for answering all my posts while working on these, your help is much appreciated - Eric

     

    http://www.flashanimationwebsitedesign.com/

  6. Hi Caroline - Happy Thanksgiving Actually, I didn't really write that clear enough - by staying in the same place I meant the metal mouth brace needed to stay in the exact same place on the teeth as the mouth moves around. I actually just moved it into place and did a Translate and Orient constaint to the upper jaw bone, which is a sub-bone of the main mouth bone.... am I making any sense to anyone buy myself, that wouldn't be something new. ;) Thanks for taking the time - Eric

  7. Alright, I figured out the problem - I had created a pose slider to "open/close" the mouth, and for this particular animation because there was an overbite needed I had to raise the upper jaw for the mouth open pose slider - I realized I had moved the CPs instead of the bone - and that was causing the move movement. I deleted and recreated the open/close pose slider and moved the bone instead - and works perfect now. Thanks.

  8. Hi - I am working on another dental animation and need to have a metal piece move in and attach to the upper jaw bone - then have the mouth close and it stay in the exact place I put it in the chor. I tried using Translate to and Orient Like and also Kinematic... it moves a little bit when I close the mouth because the jaw bone is moving. I tried setting some different interpolation methods - but didn't seem to help. Is it possible to lock it in place like I am trying to do to remain in the exact place I constrain it? Thanks for any help. -Eric

     

    P.S. - Happy almost Thanksgiving!

  9. This is odd... instead of having one emitter pointing up and having the "fluid" go upward - I decided to have 4 at angles - 2 pointing toward the right side and 2 the left direction. For some reason the only one showing on the render is one of the emitters pointing toward the left. The really odd part is I can see the shadow and reflection of the fluid in the water on the left and right sides, but not the red fluid. Anyone know what might be going on?

     

    zoeLogo0003.jpg

     

    Thanks - Eric

  10. Hello, hope everyone is good - it's been awhile since I posted, I have working on teeth animations... getting a bit boring. ;) Anyway, I have a new client that wants his logo merging out of some water, kind of as a fountain... I was thinking I could bring his logo in as an .ai file and 3D it - then place it under the fluids fountain - does anyone have any samples they can show me of a fountain they have done w/ fluids, that would give me an idea if my idea is possible - I hadn't had a chance to play w/ fluids much from when it came out in the new version. Thanks for any help.

     

    -Eric

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