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Posts posted by Fuchur
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I just found a site where you can get some A:M-Models.
And I found, that it is part of an A:M-Web-Ring?
There are plenty of A:M-sites there... check it out:
*Fuchur*
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Oh, okay... sorry for the wrong information...
So I demand myself... everything is fine with animating bias...
*Fuchur*
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The problem is, that changing gamma is always a little tricky, cause of creases in the animation, etc. Check Yves homepage... there it is very well explained why....
*Fuchur*
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First you have to change the tgas to jpgs oder bmps and than it shouldnt be a big thing.
For converting the images u can use for example xnview, which is a nice viewer and converter for images etc. it has a batch-convertingtool(it will convert a whole folder for example into an filetype u choose.
*Fuchur*
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I dont know if you meant it when you posted the post, but this is a Adventure-game maker in 2,5D... it is free (if you just want to use it at home) and it is quite nice.
*Fuchur*
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This is a topic which is often discussed... you should try to search the forum for the importer...
So to answer your question: Yes it is possible, there are several import/exporter, but you shouldnt be too enthusiastic...
It is not easy to import into A:M or out. Possible, but not easy... you will have to check your models and you will have to rebuilt some parts of it...
*Fuchur*
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Arent there any new images on the Hash-page?
I looked for about 3 Month to the section but it doesnt change anymore...
Anything wrong there?
*Fuchur*
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Very, very nice! I really like him!
*Fuchur*
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You cant import sound into a image-sequence...
I use Magix Music Maker for doing all sound-related things and I can import a image-sequence to MMM although.
Then I adjust the sound to the video and render it out as needed. Problem:
My MMM-version kannt kompress audio with video set to divx. Dont know why...
I think Sound Forge can do that... but i dont have that programm
*Fuchur*
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Ahm... first: I think you meant Martin, noch Marvin...
I dont know, but you think they shoule give the pro-users more support?
Dont you think it would be better to support everybody?
I mean, what image would hash get, if they didnt do that?
The support is one of the pros which were mentioned at the 3dworld-review and i agree with them...
If I got you wrong, just correct me...
*Fuchur*
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You can get a dongle-hasp-version...
I think you have to talk to Hash directly for that...
*Fuchur*
PS: There are no stupid questions, just stupid answers...
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Hm... I am on a single-processor and tried it on my laptop and my PC and I rendered the same frame for now 5 times and everytime the same problem... i rendered about 8h per frame each of the 5 times, but it doesnt help...
*fuchur*
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I got a similar problem with my project...
The frames wont render anymore...
What you can do, but it didnt help for me is to look for reflectivity-object and slightly change their settings.
My problem seems to be with the patches of the ground what is very strange cause the frames before are exactly the same... (with the exception of one leaf which moves a bit... but it doesnt stopp at rendering the leaf....)
*Fuchur*
PS: I wrote a report and they said, they would look it up later... so wait a little bit...
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Veryvery nice review... i ran into our magazine-shop everyday and today I got it(it last a bit to get the 3dworld in Germany) and read it and it is really a nice review...!
And every word is true!
WELL done!
*Fuchur*
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*lol*
Nice Characters and a nice funky style...
Impressive!
*Fuchur*
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Really amazing pictures...!
*Fuchur*
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Select your object in Photoshop, go to Selection->Save Selection, give it a name.
A new Alpha-Channel should be created...
*Fuchur*
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I think much money was spent to develope the new facial-animation-mocap-technology they use in this film...
*Fuchur*
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I think, in the end both systems are not a wonderweapon against everything...
If you like to work with A:M, I think a PC will be a bit better than a Mac...
I dont know if it is just a fairytale or something, but I heard from some users, that the Mac-Version of A:M is not as stabil as the PC-Version and, what I think is much more important: Mac-Users cant use Hair, etc-Features, right?
I am not sure about both things above, but if that is true, I would get a PC...
Macs are nice, but they are not as common as PCs and if you like to deal with customers, most of them will own a PC.
Otherwise: Macs can in general read PC-Data quite well...
I am a PC-user, who was very upset with the Macs at my university, cause i couldnt handle them... I more and more come to the clue, that PC and MACs are both nice systems, in there fields and: dont believe that you dont have to push crl+alt+del on a Mac... (actual you dont have to, cause the "Task-Manager"-Thingy on a Mac is Alt+Apple+F1 or something like that *grin*) I worked on a Mac for 15 Minutes and it crashed... (I dont talk about A:M but the OS)
*Fuchur*
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In GEneral, not the best quality, but try...
www.findsounds.com
*fuchur*
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Welcome to the Community!
Nice to have you with us.
Hm... did you look at the normals? maybe something is wrong with them?
(go to options, modeling, select "show normals" and look, if they are all in one direction or not... best if they are directed to the outside.
Bye
*Fuchur*
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Did you re-start A:M or reload Porcelain after you fliped the normals?
*Fuchur*
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If you look at your material you will find a entry named "Realtime" where you can adjust the density in Realtime-mode(doesnt effect the final output)...
If you adjust the final-density after you adjusted the realtime-preview, it could be better...
You although should think about ambience-color on the hair... that can make the hair much smoother...
Maybe you meant that? If not, sorry for telling you things you already know or dont wanted to know...
*Fuchur*
Render Farms and Processors
in (2003-2004)
Posted
I think a celeron would be a bad idea. AMD vs Intel = recently AMD wins this again. I dont know what prices are common in America but here in Germany AMD is much cheaper than Intel-cpu so AMD will be a good choice...
*Fuchur*