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jakerupert

Craftsman/Mentor
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Posts posted by jakerupert

  1. Hi Paul,

    Very interesting project!

    I am also interested in printing bigger parts but have not found an affordable solution for me up to now.

    may i ask which printer do you use?

    Actually i am waiting for some service Like sculpteo and such offering bigger sizes Mike 1 to 1,5 meters..

  2. yes, there is something similar in there. But doesnt help either.

    I am a bit reluctant to update, because my 15h is not just bound to one computer and not subscripton based.

    Maybe it would make sense though just for the purpose of surfacebaking...

  3. yes, when I rightclick on some of my models and bake surface it works like a charm giving nice imagemaps.

    Then when I do the same again (sometimes even with the same model) it rotates endlessly giving no result even after waiting many minutes, seems the programm is idle and i have to retart A:M.

  4. Hi there, the new forum design looks great! I didnT find a section for techincal questions though, so i put it here. and wheres the whats new button now? I am still on AM 15h and discovered surfacebaking bbut: sometimes it works sometimes it doesnt. Any ideas what factors might influence that. Ram and grapics and render power shouldnt be the problem. Maybe some oldtimeuser has made similar expiriences and found the solution? Thanks for any help

  5. Hi Fuchur,

     

    I have send you two meodels to your private e-mail.

    Maybe you could test how they do export in version 19 with 4 as obj when you find some time?

     

    all the best Jake

  6. the pity is, though it looks fine the exported mesh has many mesherrors, so that is very hard to create UVs for texturing in programms like substance painter for example.

     

     

    Does anybody know of solutions for this ?

     

    my thoughts so far:

     

    -retopo the messy mesh parts

     

    - find some repair tool (meshmixer doesnt work )

     

    - has AM 19 a better obj export?

  7. thank you you two!

    #graphicscard drivers are up to date. and I changed from open gl to dircet 3d and back but that doesnt make a difference.

     

    probably its the path. But cant that be reelected from within A:M somehow?

     

    Or is it the jpg fileformat thats problematic?

     

    tgas don`t seem to be affected somehow.....

  8. Hi Fuchur,

     

    happy to see you are still active here. Hope everything is fine for you?!

     

    and thanks a lot for your comment! I find sketchfab a great way to revive my old models again.

     

    While doing so, i am running into a strange problem, on some old models while clicking 0 for shaded wireframelook it is searching endlessy for building the texturemap so i forcequit. When I delete my jpg decals all works fine again.

    Is there any solution for this problem for A:M 15hnet.

    Would be great, if anyone could give me a hint.

     

    thanks

     

    Jake

  9. great work! It is looking fantastic!

    Something is bothering me about the toppart of the streetcar though.

    Maybe its too "clean" somehow or I would expexct some kind of rim/gauge around

    the window glasses? Cant really tell...

    Whats your final goal on this? Some historical short?

  10. ..well, I started with 8.5, guess it was keecat CD? Also brings up memorys of the 9.5 times, when a not so friendly "nice" guy was running the e-mail list.

    Wonder what became of him. Its also so many years now, when the old hash team fell apart...

    Cant really tell, but the actual folks like Jason and Yoda seem to do a really great job in keeping AM alive and kicking.

     

    all the best

     

    Jake

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