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Robert

*A:M User*
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Posts posted by Robert

  1. Langeweile bei deinem tollen Toon Projekt? ;)

     

    The act file doesn`t work in v13, I should really upgrade to the newest version but I like the CD.

  2. hmmm... could you try deleting the install.log file manually?

     

    I could, but what is with the other files?

     

    reboot - no effect.

     

    I think the easiest way is to copy all datas from the CD in an extra folder and forget the the libraries as long as AM works.

  3. V13 worked pretty good since last week. Suddenly I could not open the libraries, only posteffect works. All pathes under -Options- Folders- are ok. So I tried to reinstall the version new, but deinstallation is not possible, I always get the the message could not open INSTALL.LOG file. The same occurs when I try to deinstall V12 on my computer. Any idea what`s to do?

  4. I believe you will need something to "blur" for the "sky/background" I also wonder, if there are no lights and no objects - what is there to blur? but just the blue color?

     

    You can add a rotoscope - or some dome type object to fill the "sky/background" and to be blurred

     

     

    Thanks Nancy! I`ve forgotten the objekts

  5. If I set ground and lights to off, every thing is black (Background of camera is blue).

    For this particular issue, make sure the camera's Output Options > Buffers > Alpha is OFF. You set this property in the camera i the container, not in an instance of (shortcut to) that camera.

     

    I don't believe the Blur Post effect blurs the Alpha Channel, so turning off the Alpha buffer may fix this issue too.

     

     

    Alpha is OFF everywhere - I get only a black image.

  6. I`ve been experimenting with Post Effects but can`t get any effect if I try to render it ( apply camera`s Post Effect to rendering is on). Render Mode (Q) or Render to file gives me only this effect. If I set ground and lights to off, every thing is black (Background of camera is blue). I tried v13 and v14c without sucess. What I´m doing wrong??

    composite_red_cone.jpg

  7. Not the complexity of the models is the problem, some materials causes crash, mostly reflection materials with environment maps. If you delete the image of the environmentmaps it works.

     

    If you import the whole polygon model as a prop you can not see which of the parts has the bad material.

     

    The best way is to import every part separately as prop object, drag it in the choreography, render, if the rendering needs more than 2 minutes look after the material of the part and change it.

     

    The prop object of the racing car needs 26 sec to render, the 3ds object causes crash.

     

    Hash has a bug report of this material problem and I think if they fix it, it is really great to work with props.

     

    Another problem are rotoscopes and props ìn the choreography and that you can not render props with an alpha buffer.

  8. Sorry Sevenar, you misunderstood me.

     

    With "looks bad " I did not mean your model, that`s great. What I mean is, it is bad to import a high poly 3ds model with the wizard. It is nearly impossible to get good results in this case. But if you import your 3ds model as a prob object you can handle it and the model renders lightning quick.

     

    Here a comparison of the import with the wizard and as prop object.

     

    Please give props a change ;) , you will like it. But keep an eye on the materials!

    prop_import_3ds_wizard.jpg

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