New user here.
When I select multiple bones in choreography and rotate them, and then try to undo the rotation, A:M's behaviour is very strange. It takes lots of steps to revert to the original state, like this: little nudge, nothing, nothing, little nudge, nothing, nothing, little nudge, etc. The program may also crash in the process. Can anyone reproduce this? Is this a known issue?
Generally, A:M (32-bit) is very unstable on my system.