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Hash, Inc. - Animation:Master

PPi

*A:M User*
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  • Name
    Petri
  • Location
    Finland

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  • Hardware Platform
    Windows
  • System Description
    Intel Core 2 Quad 6600 | Gigabyte P35-DQ6 | 2GB Kingston RAM | A:M 2009 Subscription

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  1. Allrighty then! After a while I decided to make a brief introduction to here after all. I have owned a copy of A:M for few days by now after a long, long time of considering. My profession is product engineering (embedded software and hardware) but apart of that I have always been keen on artistic subjects (photographing, drawing etc). Well, I suppose product designing may come close to that field as well even though at that point my tools of trade at work are mainly pencil, ordinary paper and Corel Draw for that purpose. [Will see if I'll get a copy of A:M there as well after this ;-) ] 3D graphics itself isn't all new to me. Unless we count those grim moments spend with POV-Ray that little modeling experience that I have comes from the use of early versions of 3DS MAX. This was during my polytechnic time and I suppose that since there wasn't any proper courses on it I finally decided to go with embedded designing instead. A good friend of mine however decided to switch the school and today it seems that he's having a lot of fun with 3D'ing in CAVE! (In case you don't know, it's a virtual reality system where you can literally walk inside. Couple of images can be seen e.g. in here: http://www.sgi.com/company_info/newsroom/p...seinajoki.html) But my goal with A:M is to have fun. And tell a story or two if it just works out. I chose A:M since it did seem to be easy to use (I don't want to spend my precious spare time for too much of learning software) and for second it doesn't cost fortune. But can an engineer become an animator? That's the question that's been always bugging me but I suppose now we are going to find it out! Back to exercises... Cheers to all, Petri
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