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Posts posted by BUDDHABUCK
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Loved it
Later
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Thanks for the lead.
Keith
Fabrice Fave has a few tuts. These are a bit out of date, but they still can apply to the current version. The landscape tut still applies, he uses the terrain wizard. The grass tut uses the old hair material, but will still give you some idea on what to do.Here's the link.
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Thanks for the info. I was more interested in the making of mesh backgrounds and ground planes as well as environments.
Thanks
Keith
Does anyone know of a good set and background tutorial?Some help would be great.
Keith
I don't think that there is one... wait, one of the first tuts in the TAOA books (and videos) shows you how to drag a stage into the cho and characters and they do the CanCan. A memory from 2001 when I first started. I mean basically you just drag models (or images) into the chor and arrange them. I'm not sure what else there is to it outside of how to properly stage, block and balance. There's a good book on that... lets see.. Digital Cinematography & Directing (Paperback) by Dan Ablan:
http://www.amazon.com/Digital-Cinematograp...607&sr=1-11
There are many books... I found this one to be good.
I hope this helps,
Rusty
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WHAT THEY ALL SAID.
I LOVED IT
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Does anyone know of a good set and background tutorial?
Some help would be great.
Keith
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Just around the corner? It's Wednesday.
Great stuff Nancy.
Loves them all.
Keith
why not post a few old items related to halloween. ..anyone else have any to share ?Whadda ya mean just around the corner? I thought it was always Halloween in your brain. Fun stuff as usual John.
Heres an old 2D one I did preA:M (1998? 99?) when I wasn't as sophisticated, refined, and elegant as I am today:
Yes it's true. A:M saved me from a bag ladies life of wandering the streets looking for the next Starbucks handout.
http://www.intercad-inc.com/nancy/FishyTale/FishyTale.htm
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Very nice indeed.
Keith
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How long have you been using Animation Master?
I admire your drive and ambition to tackle the tough stuff.
Just don't get discouraged and it will happen.
Good liuck
Keith
i need some help trying to make people, a fire breathing dragon, a car( one kind of like the warthog from halo), a tank, and some volcanic scenery -
Absolutly, we are all hear to help.
Take care
Keith
Thanks Keith, Caroline. Have to give posing a try. Looking forward to continuing my education of AM. -
The guy is very cute, but maybe a little more roundness to the cheek line. Seems a bit straight.
Keith
Well in the last month my computer crashed and my internet got turned off so I haven't really been able to finish up any of the other stuff I was working on. Here is one I think I'm just about done with. Its late and I haven't copied/flipped/attached it yet but you get the idea. I'm just lookin for crits. Is there anything you see that bugs you or does not look right?Thanks.
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All and all it looks good.
Maybe a little more combing on the arms.
You should take the time and pose him.
Keep trucken
Keith
My system didn't like Chewie, wasn't going to wait the two days it would take to pose him, so here he is.Kevin Woods
Exercise 20
10/23/07
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Looks good Kevin,
It's a great idea to go back and redue all of the exercises in the book a number of times. That way all of the features stay fresh and sink in faster.
Good luck
Keith
Another nice feature of AM.Kevin Woods
Exercise 19
10/22/07
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They look good to me.
Keep it up.
Keith
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Jeetman is right. Did you check your timelins bar?
That should do it.
Keith
Hello All,I made a simple character consisting of pieces of chalk and a chalkboard eraser. I'm a teacher and I'm using this as a "Bug" intro to a video my class will be doing later this year.
Anyway...
I created a simple walk cycle 24 frames.
I made a path and constrained the eraser to it
Assigned the action.
Extended the Cycle length to 15 seconds
The character walks ok, but it will glide for about two frames at the end of the cycle, and return to his walk cycle and glide at the end again. I did set the stride length, but I must be missing something. It's bugging me because when the character walks, you can see there is just something not right, because the glide is very slight.
Any ideas anyone?
Thanks
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Use the new A>M> PAINT
keith
The Gimp......I don't do Animation so no video editing programs.....
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I have three, but non as big and fast as I want.
Yikes! I only have one... I must be some kind of Philistine. -
LOOKS GOOD TO ME. Maybe some greens would add to it.
First, where are these posted? I must be overlooking them, as the only reason I started playing with this was because I saw other peoples WIPs.. so I'm assumeing there is an image contest with a theme of Toys.. So, what easier way to get involved then with the most primative (pun intended) toy I could think of..Edit: Yeah.. I need to make the rings fatter..
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DID YOU DO THE FACE EXERSIZE IN THE BOOK?
IT COVERS ALL THE PROBLEMS THAT YOU ARE HAVING.
KEEP AT IT.
KEITH
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Can I get in on the raffle, too?
Been away.
Keith
Kelly and Dave are in. -
Still have to have one more surgury this winter, but everything so far seems to be working out.
I'm still a little slow at some things, but hey, aren't we all.
Nice to be back, I'll see what kind of animating talents are still rattleing around up there.
Talk to you soon.
Keith
I thought I recently saw a post from you.Welcome back!!!
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Still have to have one more surgury this winter, but everything so far seems to be working out.
I'm still a little slow at some things, but hey, aren't we all.
Nice to be back, I'll see what kind of animating talents are still rattleing around up there.
Talk to you soon.
Keith
Welcome back! Does everything work fine again up there? -
After having brain surgury last year, I am back and just wanted to to say hello again.
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SCOTT,
VERY GOOD, BUT YOU MIGHT TRY SOME CAMERA MOVEMENT.
KEEP IT UP
BUDDHABUCK
Well I finally got something suitable to show.Name: Scott Bowers
Exercise Completed: Exercise #6
http://www.livevideo.com/video/25EC426E7AC...-is-stuck-.aspx
Date Completed: 10-14-07
Instructor: The A:M Community
Remarks/Suggestions for Improvement: Well I finally got a constraint setup to work for me. I placed Kin and orient constraints on handbones and just used kinmatics on the forarms. That helped things behave the way I wanted at least. I may add to the end a bit more.....maybe rabbit opening the door and snickering from the other side. But for now ill call it done. I want to get on to modeling ;P
Thx for the suggestion Dhar.....you pointed me to look at handbone.
~Zzzippo~
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Look for it in your CD, data directory.
I'll try that.
thanks
Keith
Need more advise on A:M purshasing.
in New Users
Posted
You can't go wrong with A.M.14
Keith