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Hash, Inc. - Animation:Master

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Showing content with the highest reputation on 10/20/2020 in all areas

  1. Typically most of my renders are exteriors shot under direct sunlight. Since I have this factory in the background I thought I'd take a crack at an interior with sun and sky light streaming through the windows. Ultimately the desk will be pushed against a nearby wall so I don't have to ask any awkward questions about where the lamp and phone cords go. The ceiling has a few hanging incandescent lamps, the hand car under repair is under one of them.
    2 points
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