John Bigboote Posted June 5, 2007 Share Posted June 5, 2007 Seems to me that in prior versions of A:M you could pick any spline as a path for objects to follow in the chor...and it's not so anymore. I used to keep handy models that were perfect circles (1 spliners) and drag them into the chor when I needed a perfectly round path...or I would draw a path right in a model wrapping around the object...and then assign the camera to it in chor... Seems that nowadays you have to draw your path in the chor...nothing else is pickable... Or am I missing the trick? Quote Link to comment Share on other sites More sharing options...
KenH Posted June 5, 2007 Share Posted June 5, 2007 This thread might be helpful: http://migrate.hash.com/forums/index.php?s...964&hl=path Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted June 5, 2007 Author Share Posted June 5, 2007 Wow...thanks Ken...so I'm 11 months behind the 'pack'...that was exactly the same thread... THE SOLUTION: Hold down the 'shift' key while selecting a spline for a path...I haven't tried this yet but it sounds crazy enough to work! Quote Link to comment Share on other sites More sharing options...
johnl3d Posted June 6, 2007 Share Posted June 6, 2007 It works Quote Link to comment Share on other sites More sharing options...
wingalls Posted October 16, 2007 Share Posted October 16, 2007 This thread might be helpful: http://migrate.hash.com/forums/index.php?s...964&hl=path This link is expired. Does anyone know where this discussion moved to? Quote Link to comment Share on other sites More sharing options...
Caroline Posted October 16, 2007 Share Posted October 16, 2007 Replace the 'migrate' with a 'www' and you have: http://www.hash.com/forums/index.php?showt...964&hl=path which works. Quote Link to comment Share on other sites More sharing options...
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