All Activity
- Today
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Wow ! Amazing stuff ! Great thing is sharing here 😁 I am impressed, thank you a lot man !
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Good job and keep it up bro !
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@robcat2075 nice work, i like it for your simple animation 😁. Thanks for sharing ! And keep it up too, sir.
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I think that's the most Max I've seen in one of these. Climbing the burglar bars in a suit was a surprise. 😄 Above and beyond the call of duty.
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While we were talking about Transfer_AW at Live Answer Time Andy AKA @KingVidiot asked how I made the lo-res-mesh. I recall now that I was mostly deleting splines from the original to leave spline rings that I wanted and did some adjusting of CPs after that.
- Yesterday
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HELLO EVERYONE! John BigBoote aka Matt Campbell checking in...
Roger replied to John Bigboote's topic in New Users
I'd be up for something like that, provided we kept it simple. -
At the end of LIve Answer Time today we watched another Fleischer classic, "Koko's Earth Control" To get the full effect, cue up this video to 0:00 in one tab of your browser and mute the sound then cue up this Philip Glass piece "Lightning" in another browser tab (make sure the sound is not muted)... Start "Lightning", then quickly switch to your Koko tab and start "Koko's Earth Control" I first saw this silent cartoon at a show of old animation in the 90s and that was the music they played for it.
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My job is done here! 😄
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Really great stuff. Makes me hungry for a Dohnut!
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I love that video. Great find
- Last week
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HELLO EVERYONE! John BigBoote aka Matt Campbell checking in...
robcat2075 replied to John Bigboote's topic in New Users
Good to see you here again, Matt. You know... there hasn't been a "Pass the Ball" project around here in quite a while... -
Get live answers to your A:M questions at Live Answer Time at Noon CDT, Saturday July 19 2025! Animation pioneer Max Fleischer was born on this day in 1883 Early comic strip drawn by Max Fleischer in 1903 Max Fleischer's invention, the Rotoscope. Max is featured prominently in this "out of the Inkwell" cartoon.
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Awesome donuts, I keep seeing that Blender donut video pop up in my feed and these look as good, if not better.
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Some tasty donuts for ya, My inspiration for the animation came after going through the Blender donut tutorials. Blender is a great app, but I always have the most fun making stuff in A:M. Also, I have a friend who does a spot on Homer impersonation, so I wanted to use his skills.
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@Rodney - great find - I'm trying out the Edge extension. so far, it's promising. Thanks.
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Hey, that seems to work well. I put one of my old all-vector (no video) SWFs into it and it played back just right present.swf
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Ruffle has a demo site that .swf file can be loaded into: https://ruffle.rs/demo/
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I've had problems converting .swf file and have to remind myself what approach to use... particularly with the .swf files created by Hash Inc with Camtasia which uses the proprietary Techsmith video codec. THIS program will allow viewing of those .swf videos: https://ruffle.rs/#downloads That's a start. If worse comes to worse that program (or similar) could be used to play the .swf files while recording them and saving into a different format. BUT... There's surely another solution. Aside: When I use converters such as FFMPEG the result is cropped imagery that likely is the result of Techsmith's codec which only records changes (cursor locations etc.) Also: FFPLAY (the player that comes with FFMPEG) will play .swf videos such as the TechTalks and the audio is fine. It's the cropped elements of the screen that are problematic. They play but... the visuals are chaotic (see above). Added: A screenshot from the playback of the Composite TechTalk:
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Gee fanx Rob! It was the latter… The fire and smoke coming out of Witchy Peg's broomstick. Going through all the files and renders I did on this project makes me realise how long I spent on it - months! But it is like going down memory lane it's all about 20 years old now I can hardly believe it…
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Hi Gary, If you mean actual dynamic constraints on bones I think you will need to turn off the pose(s) in the model(s) that implement(s) the dynamic constraints. If you need to scrub AND see dynamic action you can BAKE Dynamics. This will bake them in for the length of the Chor Blue Bar. If you mean particles and hair, SHIFT-8 will toggle particles ON/OFF You can also add the button to any tool bar by dragging it from the Customize window to a tool bar. If you should need to scrub AND see particles you can BAKE them also. This will bake them in for the length of the Chor Blue Bar.
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Gakianas joined the community
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gazzamataz started following Computing Dynamics
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I am looking back at my 'Bella Bear' project I created back in circa 2006/7 so the files are old… I am having problems scrubbing through timelines using the latest version of AM. I keep getting 'Computing Dynamics' popping up and slowing everything down. Can someone tell me how to turn this off?
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Well, nevermind, my player doesn't work anymore either. It may be hopeless
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